Labs/Meeting Minutes/Latest

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Status Update 2011-09-05

Betafarm

Betafarm is an effort to create a single home for Mozilla Innovation projects. It is a website that will promote projects from Mozilla Labs, the Mozilla Foundation, Mozilla Research as well as the larger Mozilla Community. Users of the website will be encouraged to get involved by being able to track Mozilla events and respond to challenges (specific calls to action \-\- see the Knight Mozilla News Partnership). The larger goal being explored is to create a social, engaging web experience for people interested in innovation at Mozilla.

Next Major Milestone (Goal)

  • Public release (Target August 17th)

Done this Week

Next up

Want your help with...

Cherrypicker

Project on hold, currently no active development

Provide people with a fake email address to signup for sites, complete purchases, and other account creation activities where they are unsure or want to avoid using their real email address.

Demo Party

Demoparty is an initiative to foster artful exploration of open web technologies, diving into the demoscene culture.

Next Major Milestone (Goal)

  • Blogging the winners
  • Arranging the Helsinki Trip and sending-out prices

Done this Week

Next up

  • Contact Winners to organize prices and interviews etc.
  • Blog the winners a bit more detail

Want your help with...

Deuxdrop

Experiment in private messaging between one or more people using encryption and allowing for federation. Focused on mobile first, with shorter on-the-go messaging, but the platform should allow for longer form messaging later.

The mobile target is similar to BlackBerry Messenger or iMessage, but using an encrypted/federated back-end and a web-technologies based "smart" client (eventually PhoneGap style, current targeting a Mobile Firefox add-on).

Next Major Milestone (Goal)

  • Real data flow, identity with crypto established.

Done this Week

  • Bundled/built nacl crypto libraries for most firefox supported platforms. (Win32, OS X 64-bit, Linux 32-bit, Linux 64-bit.) It should be easy to build 32-bit OS X libs as needed. Windows build is using Hashcash random pool (which uses the Crypto API) because windows lacks /dev/urandom. The hashcash pool might be overkill assuming the windows crypto API generates sufficiently random data without further refinement.
  • Added a moda API call/query to get the list of known servers. This is currently just a hardcoded list of server self-ident JSON blobs in the codebase.
  • exposed 'create conversation', 'invite to conversation', and 'reply to conversation' APIs to moda. Tests pass with expected chain of generated events from the RawClient API layer's perspective. The passing tests did not generate expectations on the local queries, which leads into the next bullet points:
  • unit test helper logic for moda updated to generate expectations on 'conversation blurb' and 'conversation messages' queries.
  • extensive 'moda backside' progress towards generating the 'conversation blurb' and 'conversation messages' query notifications.
  • moda 'connect to this server just using its domain name and so its sorta risky' mechanism created on rawclient and bridge. Test depends on next bullet.
  • moda 'signup' API bridged from the RawClient API, awaiting test as James comes up to speed on our pretty large unit test infra.

Next up

  • Finish 'conversation blurb' and 'conversation messages' query event generation.
  • Ensure 'peep blurb' queries correctly handling reordering events. This should consist of copying our new (this week) batch update logic variant with its unified representation to also have a batch maximize variant that updates the unified representation. (Right now logic uses blind updates and so will generate test failures.) (This is pretty trivial.)
  • Add 'contact request' queries. Should be simple because these items are immutable and do not reorder under any circumstances.
  • Get signup using moda test running using the new moda exposure. (Signup using RawClient has worked for a long time.)
  • UI updates to use the working data paths as needed.

Want your help with...

  • If anyone wants to see if our jetpacky stuff can easily run on Fennec, that would be helpful. The biggest problem right now is our packaging prep "cp -r"s a huge swathe of data including ".git" subdirs, which likely will produce an XPI that would make an android device explode.

F1

Mozilla F1 is a simple and fast sharing service designed to enhance the sharing experience of the browser, Firefox, when sharing web sites.

Next Major Milestone (Goal)

Done this Week

Next up

Want your help with...

  • ./.

Mozilla Marketplace

The Mozilla Marketplace is the place where people can go to install open web apps. Focus is on social discovery and other targeted recommendations.

Next Major Milestone (Goal)

Done this Week

Next up

  • "PAC" - Specs for Profile Server, Activity Server, and Contacts Server (for importing friends to MM, sharing apps and reviews, and sharing apptivity)

Want your help with...

  • Review the PAC architecture + API

Prospector

Explore how people search and discover content by analyzing user behavior and prototyping new interfaces.

Next Major Milestone (Goal)

Done this Week

Next up

Want your help with...

WebFWD

WebFWD is an accelerator program where we help and support teams with concrete product ideas to get to a minimum viable product (and further). The programs aim is to significantly increase our innovation throughput.

Next Major Milestone (Goal)

  • Get our new Program Manager Diane Bisgeier up and running

Done this Week

  • Intro'd teams to their selected mentors
  • Created deck for Emerce eDay Keynote
  • Speech at NASA Ames Research Center to their Open Source Usergroup
  • Cross-promotion on hacks.mozilla.org
  • Preparation for European press tour, Startup Week 2011 & potential China events

Next up

  • Diane starts
  • Pascal is mostly PTO
  • European press tour coming up!

Want your help with...

  • You know the drill - if you see something interesting, let us know. If you have the opportunity to promote the program, do so. Thx!

Labmates

Labmates, a Mozilla Labs Concept Series channel - is a global community of research academics. It aims to engage with the world of academia - to identify, showcase and promote research that makes the web better!

Next Major Milestone (Goal)

  • Some student intern projects to be shortlisted for channel
  • Release a Sneak-Peak blogpost
  • Project launches live on drumbeat.org

Done this Week

  • Reach out to student interns
  • Walked through project with David Herman from Mozilla Research

Next up

  • Draft a sneak-peak blogpost
  • QA staging server to sign-off project to live drumbeat.org

Want your help with...

  • ./.

Developer Challenges

The Developer Challenges platform is a experimental new initiative from Mozilla Labs — providing a series of coding challenges — under the Concept Series umbrella. Read more: http://etherpad.mozilla.com:9000/dev-challenges-dashboard

Next Major Milestone (Goal)

Done this Week

  • Various challenges discussions
  • QA/Feedback of prototype 50% of the way through

Next up

  • Further challenge discussions
  • Kick-off MDN integration chats
  • 75% check-in & QA with prototype

Want your help with...

  • ./.

Paladin

Paladin is an initiative by the Mozilla community at the intersection of 3D gaming, JavaScript framework and library development, and the browser. We're tied into the bits of the web that are up-and-coming, and intend to weaponize them for gaming. And where the web is missing critical gaming support, we aim to fill those gaps.

Three pieces are already spinning up: a framework written in JavaScript to support 3D gaming in HTML5, a first game to help drive development of that framework, and a web joystick API for Firefox. The framework currently offers 3D rendering via CubicVR, physics by ammo.js (a cross-compilation of Bullet), loading via require.js, and sound. More subsystems are likely to be up and running before too long.

Framework

RescueFox

Next Major Milestone (Goal)

  • Milestone 4 of rescuefox/engine is fun to play on desktop (end of the week)

Done this Week

  • Made minimum viable demo, where player can explore asteroid belt with cool background music

Next up

  • make it actually playable and fun on desktop, in time for next week's demo

Want your help with...

  • Nothing today; play-testing later in the week.