Fennec/Features/webgl
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Status
WebGL support (making it fast on mobile) | |
Stage | On hold |
Status | In progress |
Release target | ` |
Health | OK |
Status note | Needs OpenGL compositing; demo: https://developer.mozilla.org/media/uploads/demos/p/a/paulrouget/589de0f34bbb1594cee167d4dac2cbf4/html5-dashboard-mobi_1307439841_demo_package/index.html -> 3D -> WebGL On hold due to problems figuring out how to do this on Android. Read back is still very expensive. So compositing, as stated before, is incorrect. JP will follow up with a partner on this. But right now this is on hold. |
Team
Product manager | Thomas Arend |
Directly Responsible Individual | Thomas Arend |
Lead engineer | ` |
Security lead | ` |
Privacy lead | ` |
Localization lead | ` |
Accessibility lead | ` |
QA lead | ` |
UX lead | ` |
Product marketing lead | ` |
Operations lead | ` |
Additional members | ` |
Open issues/risks
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Stage 1: Definition
1. Feature overview
Better support for interactive web-based 3D graphics. Support WebGL on all supported devices.
2. Users & use cases
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3. Dependencies
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4. Requirements
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Non-goals
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Stage 2: Design
5. Functional specification
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6. User experience design
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Stage 3: Planning
7. Implementation plan
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8. Reviews
Security review
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Privacy review
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Localization review
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Accessibility
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Quality Assurance review
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Operations review
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Stage 4: Development
9. Implementation
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Stage 5: Release
10. Landing criteria
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Feature details
Priority | P1 |
Rank | 999 |
Theme / Goal | ` |
Roadmap | Firefox Mobile |
Secondary roadmap | ` |
Feature list | Mobile |
Project | Responsiveness |
Engineering team | Graphics |
Team status notes
status | notes | |
Products | ` | ` |
Engineering | ` | ` |
Security | ` | ` |
Privacy | ` | ` |
Localization | ` | ` |
Accessibility | ` | ` |
Quality assurance | ` | ` |
User experience | ` | ` |
Product marketing | ` | ` |
Operations | ` | ` |
Mobile WebGL Demo: https://developer.mozilla.org/media/uploads/demos/p/a/paulrouget/589de0f34bbb1594cee167d4dac2cbf4/html5-dashboard-mobi_1307439841_demo_package/index.html -> 3D -> WebGL