Platform/GFX/2011-September-26
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- Every Monday at 2:30 PM Pacific/5:30 PM Eastern/21:30 UTC/Tuesday at 9:30 AM NZDT
- +1 650 903 0800 x92 Conf# 99366
- +1 800 707 2533 (pin 369) Conf# 99366 (toll free, Skype)
- Video (Vidyo) link: https://v.mozilla.com/flex.html?roomdirect.html&key=DeP4hnHU6nlN
- Vidyo room 9366 (if you have LDAP and can log in at https://v.mozilla.com)
- Minutes will be recorded at http://etherpad.mozilla.com:9000/GFX-meeting then pasted on this wiki page.
Agenda:
- GFX engagement steward? (joe)
- bjacob volunteers
- More information: https://wiki.mozilla.org/Stewards and http://htmlpad.org/steward-program/
- BenWa talks about marking bugs as good first bugs and having a mentor. Mark your bugs as [mentor=you@yours.com] in the status whiteboard, and make sure there's a good description. Include a list of files that will likely be affected.
- Bugsmash day/week/month? (joe)
- We have lots of bugs, and no idea how many of them are real. 2964 bugs: http://bit.ly/qzW7ie
- We can fix this!
- jpr's experience is that a developer can get 25-30 bugs dealt with a day. That's 100 person-days
- And then we can keep it that way!
- "Graphics Sheriff" idea - rotating duty to make sure new bugs are correctly marked, assigned as necessary, etc.
- Potential for multiple components, with one person assigned to a component to ensure that all "300-ish" bugs are real.
- Graphics & Layout work week (joe)
- New Zealand - Auckland work week for mid-November
- Need a head count; Joe's going to get that ball rolling.
- GL Layers on Mobile (ajuma, benwa)
- Fix to the last major visual glitch has landed, so now it's just bugfixing
- Reftests were designed to run in a resolution of 800x1000, but when we want to debug on a Nexus S (which has a resolution of 480x800) several reftests fail for lack of rendered output.
- BenWa has been working on creating a resolution attribute for reftests to let us skip certain reftests on smaller devices.
- Testing on Mali GPU (cjones)
- Galaxy S II's GPU
- Needs testing, fixes
- We need a device in Toronto - will get. Have to be careful because there's one SII with the Mali, and one with the Tegra, and we want to avoid the latter.
- Mobile-specific optimizations
- Screen on the Galaxy S II is natively 24-bit, not 16-bit, and the Mali's driver apparently doesn't support 16-bit surfaces very well.
- Need to investigate the optimizations we've put in, and make sure we've made the quality/performance tradeoff in the right place.