Changes

Jump to: navigation, search

Events/London Learning Jam

3,873 bytes added, 09:51, 2 May 2012
Created page with " == What == A two-day hack jam with Mozilla, Nesta, and 10+ partners in the UK to build learning projects, and then playtest the projects with youth at a nearby school. == Whe..."

== What ==

A two-day hack jam with Mozilla, Nesta, and 10+ partners in the UK to build learning projects, and then playtest the projects with youth at a nearby school.

== Where ==

Hack jam: May 24 - 25, 2012 | Ravensbourne College, London
Playtest: May 26, 2012 | School TBD

== Why ==

=== Goals ===
* Convey Mozilla vision for Hackasaurus and web literacy and invite feedback.
** Test and iterate on Hackasaurus learning mission meta-model (shared ownership).
** Deepen partnerships with groups teaching code and web literacy in UK (e.g. YRS).
* '''Develop 5 new Hackasaurus learning missions with UK youth and partners.'''
** "Learning Mission" = well designed webpage you're encouraged to hack. Template with instructions of where to put/remix content. i.e. two-pane editor
* '''Playtest and iterate on these missions with bigger group of youth.'''
* Invite youth to host kitchen table events during the Summer Code Party.
** Limit this to lead generation. Invitation to skill up after the hackfest.
** Ties into this into the creation of longer term testing and evaluation.
* '''Strengthen relationships among aligned communities of practices..'''
** Bring orgs involved in the mission building together under shared goals and continued collaboration.
** Deep dive on Mozilla + NESTA + Nominet relationship, figure out how to together.

=== What does success look like? ===

* 5 missions reflecting key interest areas of youth in the UK (and reflecting missions of key partnerships we want to have)
* 50+ youth involved in an engaged/enthusiastic day of learning

== Who ==

Hack Jam:
* 30-40 participants representing 5-10 organisations. Mixture of instructors, developers, and designers.

Playtest:
* 50 youth, aged 13+ yrs and up. Range of web skills.
* 20 facilitators from participating organisations

== How =-


PARTICIPANTS
Ship learning missions:

3-4 teams of educators, developers and designers (and youth?)

Mozilla Learning team (Erin, Jess, Chloe, John Bevan ... )

Mozilla Software team (Atul? paired with other devs... )

Playtest learning missions:

Mozilla Learning team

Mozilla Software team

At least one representative from learning mission teams

20 - 30 youth

AGENDA
Overview:

Mission Jam = 2 days (30-40 participants)

Playtest = 4hr (50-100 youth, 20 facilitators)

Day 1: Workshop — Hacking 101
10:00: Welcome and Intros

Framing Discussion

Why are we here?

10:30: Hacking a game
11:30: Pitch Projects
11:45: Playtest
12:00: Debrief

What makes up a game?

What would you change?

— 12:30: Lunch —
1:30: HTML Bug Game
2:15: Hacking with the X-Ray Goggles
— 3:00: Break —
3:15: Intro to Webmaker Tool/Lovebomb
4:00: Share hacks
4:30: Brainstorming session on making their own projects
5:00: Group brainstorm shareout and plan for Day 2

What are strengthens of these approaches?

What are weaknesses of these approaches?

6:00: Leave venue. Optional dinner/drinks.
Day 2: Workshop — Project Building and Playtest training
10:00: Welcome. Review of Day1
10:30: Teams building on learning missions
12:00: Group check-in
— 12:30: Lunch —
1:30: Team mission building continued
3:00: Playtest missions among groups
4:30: Evaluation. Playtesting preparation
5:30: Closing Circle
6:00: Leave venue. Optional dinner/drinks.
Day 3: Playtest
10:00: Participants arrive
10:15: Opening circle
10:30: Pitch session

Each team introduces their project.

11:00: Playtesting
* Depending on how many missions are made either we can allocate time slots for people to go to sessions at each table, or we can have youth roam freely
1:00: Closing
1:30: Lunch for team members
2:00: Debrief with the missions makers

How did playtest go?

What would you do differently?

How did you structure your playtest?

How would you iterate on your project?
Canmove, confirm, emeritus
2,104
edits

Navigation menu