TPEMedia/ 2015-02-25
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Contents
Summary
Status changed by this week
No results.
0 Total; 0 Open (0%); 0 Resolved (0%); 0 Verified (0%);
Bugs which are fixed by this week
ID | Summary | Status | Resolution | Assigned to |
---|---|---|---|---|
1133449 | [B2G] The default audio type didn't be set correctly when the call screen app is launched | RESOLVED | FIXED | Alastor Wu [:alwu] |
1 Total; 0 Open (0%); 1 Resolved (100%); 0 Verified (0%);
Status
Alfredo Yang
- bug 1130920 - MSE addSourceBuffer stops due to PRELOAD_NONE is true on gonk pref.
- landed
- bug 1127654 - Remove monitor from gonk PlatformDeocdeModule
- landed
- bug 1132832 - [FFOS] MSE and EME Conformance Tests item 20 failed
- checking
John Lin
- PTO 3 days
JW Wang
- PTO 2 days
- bug 1132780 - [EME] non-unified build break in MediaKeyStatusMap.cpp
- land
- bug 1128417 - Incorrect end time for media element when captured
- r?
- bug 901102 - Intermittent B2G test_streams_element_capture_reset.html | Got 0.23333072662353516, expected 0.266; checking vout.currentTime at first 'ended' event
- r?
Benjamin Chen
- bug 1131563 - Only a few frames played in WebM video (Android 2.3/3.0/4.0+)
- OOAD, the webM file has only 1 I-frame, so the skip-to-next-keyframe works not good on the file.
- bug 1129376 - [MediaCodec] crashes when playing some video clip
- r+
Chiahung Tai
- bug 1108950 - [FoxEye] Associate MediaStreamTrack with WebWorker.
- WIP
- After more investgation, decide to not add a new class instead of modifing the TrackUnionStream.
- PTO 1 day
Steven Lee
Alastor Wu
- bug 1129882 - [B2G] Using the new audio channel design to manage the telephony's sound
- r-
- bug 1119936 - [Audio Channel][Camera] Audio from FM Radio or Music app ceases to play when switching between front/back camera
- f?
- bug 1089526 - [FFOS2.0][Woodduck][FM]The speaker close when playing Radio make a active call then hang out.
- r+
- bug 1131479 - [FFOS7715 v2.1][AudioChannel]Music will pause when we open the camera
- r+
- bug 1133449 - [B2G] The default audio type didn't be set correctly when the call screen app is launched
- r+
Blake Wu
- bug 1115241-[Woodduck][Start your phone tour]FTU crashed on the fourth screen.
- Landed to 2.2
- bug 1133955-Flame: while scanning video via moving the progress bar, image flickers
- r?
- bug 1098298-[B2G 2.0]Unable to open video in video application when youtube video is buffering in browser running in background
- WIP
Kaku Kuo
- bug 1144102 - Implement ImageBitmap and createImageBitmap
- Confirm with bz about "Security Check". Follow the implementation in CanvasRenderingContext2d::drawImage() and file a follow-up bug.
- Discuss with Jeff and r.o.c about the usage of ImageBitmap/ImageData. Current idea is 1)keep using ImageBitmap for data which might exist in either CPU and GPU, 2) use ImageData for data that is definitely in CPU. This item is still under discussion.